SELL DAZ 3D MODELS SOFTWARE
Poser in the hands of Smith-Micro, which was only interested in their Mac-related Zip software and Smartphone systems tech, just bought it as a cash cow and not really interested in doing a think with it. This was not because they hated Poser, it was because they were advancing technology and developing with the times. Once Genesis was introduced, then you needed special software as Daz changed the structure of storing the files and they just were no longer Poser compatible. Poser was good with Daz’s Generation 3 (V3/M3/D3/F3/H3/A3/SP3)Īnd with Daz’s Generation 4 (V4/M4/F4/H4/A4/SP4)
![sell daz 3d models sell daz 3d models](https://gcdn.daz3d.com/p/20634/i/00-main-astrid-daz3d.jpg)
Everything else had repair software created by Blackhearted to remove the “gross” effect from the figure’s looks and bad bending. Most of it is sub-par quality.Īdditionally the figures that came with Poser only had one generation of figures that looked halfway decent and were not truly miscreants. Many of the things in the content pack with it were from RuntimeDNA in their start up days. The content provided when you actually BOUGHT the Poser software was made by vendors who are mostly long dead, or since quit. The only changes to the interface was them trying to have the browsing of the content using the Flash engine (which is no longer valid anymore) and the only big change was the addition of Superfly (which I haven’t been able to figure out). You all realize that Poser still has the same Kai Krause interface that was released with Poser 3? And it hasn’t been changed or tampered with since then? And we’re talking the mid 1990s. Or just stay like this because they don’t have the ressource to do anything more with it like Eelgoo suggested. Just like Daishi suggested, do they intend to revamp Poser’s program and it’s technology to be a serious competitor to Daz Studio ? I don’t know how all this work.īut one thing for sure, with Renderosity now owning all the right on the Poser Program, they’ll have less their hand tied on the creativity and the making of assets for this program.
![sell daz 3d models sell daz 3d models](https://answers.unity.com/storage/temp/177869-screenshot-265.png)
Who know…maybe Renderosity had to pay some sort of royalties to Smith Micro for having the right of making and selling product for their program. So i think for a question of marketing and to give them more control on their future asset creativity, they just took out Smith Micro out of the equation.
![sell daz 3d models sell daz 3d models](https://gcdn.daz3d.com/p/23074/i/daz3d_marketplace_poses_main_promo.jpg)
They always to play by the rule of the program made by Daz or Smith Micro.Īlso, it was quite obvious that Renderosity was the biggest main store of Poser’s product. But unlike Daz, it wasn’t owning any “right” to any program it was making asset for. If we look at it, Renderosity is arguably the second biggest store after Daz own store. I think maybe they (Renderosity) just did it to finaly getting a “link” out of the chain and having more control on what they are making.